Sky Striker Deck Breakdown

Cards Usage Statistic

Main Deck

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Sky Striker Ace - Raye
Sky Striker Ace - Raye
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.

Sky Striker Ace - Roze
Sky Striker Ace - Roze
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Forbidden Droplet
    Forbidden Droplet
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      Harpie's Feather Duster
      Harpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.



        Tag(s):

        Lightning Storm
        Lightning Storm
        Lightning Storm
        Spell Normal
        Lightning Storm

          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



          Tag(s):

          Mystical Space Typhoon
          Mystical Space Typhoon
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.

            Radiant Typhoon Vision
            Radiant Typhoon Vision
            Radiant Typhoon Vision
            Spell Quick
            Radiant Typhoon Vision

              If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Vision" once per turn); ● Draw 2 cards, then if you have a "Radiant Typhoon" card or a Quick-Play Spell in your hand, discard 1 of them, or your entire hand if you don't. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.

              Sky Striker Mecha - Hornet Drones
              Sky Striker Mecha - Hornet Drones
              Sky Striker Mecha - Hornet Drones
              Spell Quick
              Sky Striker Mecha - Hornet Drones

                If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

                Sky Striker Mobilize - Engage!
                Sky Striker Mobilize - Engage!
                Sky Striker Mobilize - Engage!
                Spell Normal
                Sky Striker Mobilize - Engage!

                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                  Triple Tactics Talent
                  Triple Tactics Talent
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                    Tag(s):

                    Triple Tactics Thrust
                    Triple Tactics Thrust
                    Triple Tactics Thrust
                    Spell Normal
                    Triple Tactics Thrust

                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                      Extra Deck

                      S:P Little Knight
                      S:P Little Knight
                      S:P Little Knight
                      DARK
                      S:P Little Knight
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Left

                      Right


                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                      Sky Striker Ace - Azalea
                      Sky Striker Ace - Azalea
                      Sky Striker Ace - Azalea
                      DARK
                      Sky Striker Ace - Azalea
                      • ATK:

                      • 1500

                      • LINK-2

                      Link Arrow:

                      Top-Left

                      Bottom-Right


                      2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.

                      Sky Striker Ace - Camellia
                      Sky Striker Ace - Camellia
                      Sky Striker Ace - Camellia
                      DARK
                      Sky Striker Ace - Camellia
                      • ATK:

                      • 1500

                      • LINK-2

                      Link Arrow:

                      Top-Right

                      Bottom-Left


                      2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.

                      Sky Striker Ace - Hayate
                      Sky Striker Ace - Hayate
                      Sky Striker Ace - Hayate
                      WIND
                      Sky Striker Ace - Hayate
                      • ATK:

                      • 1500

                      • LINK-1

                      Link Arrow:

                      Bottom-Left


                      1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                      Sky Striker Ace - Kagari
                      Sky Striker Ace - Kagari
                      Sky Striker Ace - Kagari
                      FIRE
                      Sky Striker Ace - Kagari
                      • ATK:

                      • 1500

                      • LINK-1

                      Link Arrow:

                      Top-Left


                      1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                      Sky Striker Ace - Shizuku
                      Sky Striker Ace - Shizuku
                      Sky Striker Ace - Shizuku
                      WATER
                      Sky Striker Ace - Shizuku
                      • ATK:

                      • 1500

                      • LINK-1

                      Link Arrow:

                      Top-Right


                      1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                      Sky Striker Ace - Zeke
                      Sky Striker Ace - Zeke
                      Sky Striker Ace - Zeke
                      DARK
                      Sky Striker Ace - Zeke
                      • ATK:

                      • 1500

                      • LINK-2

                      Link Arrow:

                      Top

                      Bottom


                      2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.

                      Main: 55 Extra: 15

                      1 cardMitsurugi no Miko, Wousu 1 cardMitsurugi no Miko, Wousu
                      Mitsurugi no Miko, Wousu
                      DARK 8
                      Mitsurugi no Miko, Wousu
                      • ATK:

                      • 2000

                      • DEF:

                      • 2000


                      You can Special Summon this card (from your hand) by Tributing 1 other Reptile monster from your hand and 1 monster your opponent controls, but you cannot Special Summon nor activate monster effects for the rest of this turn, except Reptile monsters. You can only Special Summon "Mitsurugi no Miko, Wousu" once per turn this way. If this card is Tributed: You can discard 1 card, and if you do, add this card to your hand. You can only use this effect of "Mitsurugi no Miko, Wousu" once per turn.


                      1 cardMitsurugi no Mikoto, Aramasa 1 cardMitsurugi no Mikoto, Aramasa
                      Mitsurugi no Mikoto, Aramasa
                      DARK 4
                      Mitsurugi no Mikoto, Aramasa
                      • ATK:

                      • 1200

                      • DEF:

                      • 900


                      If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" monster from your Deck to your hand, except "Mitsurugi no Mikoto, Aramasa". If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Aramasa" once per turn.


                      1 cardMitsurugi no Mikoto, Kusanagi 1 cardMitsurugi no Mikoto, Kusanagi
                      Mitsurugi no Mikoto, Kusanagi
                      DARK 4
                      Mitsurugi no Mikoto, Kusanagi
                      • ATK:

                      • 1600

                      • DEF:

                      • 400


                      If this card is Normal or Special Summoned, or if this card is Tributed: You can target 1 "Mitsurugi" card in your GY or banishment, except "Mitsurugi no Mikoto, Kusanagi"; add it to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Kusanagi" once per turn.


                      3 cardSky Striker Ace - Raye 3 cardSky Striker Ace - Raye
                      Sky Striker Ace - Raye
                      DARK 4
                      Sky Striker Ace - Raye
                      • ATK:

                      • 1500

                      • DEF:

                      • 1500


                      (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                      1 cardSky Striker Ace - Roze 1 cardSky Striker Ace - Roze
                      Sky Striker Ace - Roze
                      LIGHT 4
                      Sky Striker Ace - Roze
                      • ATK:

                      • 1500

                      • DEF:

                      • 1500


                      If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.


                      1 cardAme no Habakiri no Mitsurugi
                      1 cardAme no Habakiri no Mitsurugi
                      Ame no Habakiri no Mitsurugi
                      DARK 8
                      Ame no Habakiri no Mitsurugi
                      • ATK:

                      • 2400

                      • DEF:

                      • 1800


                      You can Ritual Summon this card with "Mitsurugi Ritual". Monsters your opponent controls lose 800 ATK. You can reveal this card in your hand; Special Summon 1 "Mitsurugi" monster from your Deck, then Tribute 1 monster you control. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per Duel. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Habakiri no Mitsurugi", then you can Special Summon this card. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per turn.


                      1 cardAme no Murakumo no Mitsurugi 1 cardAme no Murakumo no Mitsurugi
                      Ame no Murakumo no Mitsurugi
                      DARK 8
                      Ame no Murakumo no Mitsurugi
                      • ATK:

                      • 3200

                      • DEF:

                      • 800


                      You can Ritual Summon this card with "Mitsurugi Ritual". If this card is Special Summoned: You can destroy all monsters your opponent controls. When your opponent activates a card or effect (Quick Effect): You can activate this effect; your opponent can discard 1 card, or that effect is negated. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Murakumo no Mitsurugi", then you can Special Summon this card. You can only use each effect of "Ame no Murakumo no Mitsurugi" once per turn.


                      1 cardFutsu no Mitama no Mitsurugi 1 cardFutsu no Mitama no Mitsurugi
                      Futsu no Mitama no Mitsurugi
                      DARK 8
                      Futsu no Mitama no Mitsurugi
                      • ATK:

                      • 2000

                      • DEF:

                      • 3400


                      You can Ritual Summon this card with "Mitsurugi Ritual". If your opponent Special Summons a monster(s) (except during the Damage Step): You can target 1 Reptile monster in your GY, except "Futsu no Mitama no Mitsurugi"; Special Summon it. You can only activate this effect of "Futsu no Mitama no Mitsurugi" once per Chain. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Futsu no Mitama no Mitsurugi", then you can Special Summon this card. You can only use this effect of "Futsu no Mitama no Mitsurugi" once per turn.


                      3 cardAsh Blossom & Joyous Spring
                      3 cardAsh Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      1 cardCalled by the Grave
                      1 cardCalled by the Grave
                      Called by the Grave
                      Spell Quick
                      Called by the Grave

                        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                        Tag(s):

                        3 cardForbidden Droplet 3 cardForbidden Droplet
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          1 cardHarpie's Feather Duster
                          1 cardHarpie's Feather Duster
                          Harpie's Feather Duster
                          Spell Normal
                          Harpie's Feather Duster

                            Destroy all Spell and Trap Cards your opponent controls.




                            Tag(s):

                            2 cardLightning Storm 2 cardLightning Storm
                            Lightning Storm
                            Spell Normal
                            Lightning Storm

                              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                              Tag(s):

                              1 cardMitsurugi Magatama 1 cardMitsurugi Magatama
                              Mitsurugi Magatama
                              Spell Quick
                              Mitsurugi Magatama

                                During the Main Phase: Activate 1 of these effects; ● Tribute 1 Reptile monster, then target 1 face-up card your opponent controls; destroy it. ● Ritual Summon 1 "Mitsurugi" Ritual Monster from your hand, by Tributing monsters you control whose total Levels equal or exceed its Level. You can only activate 1 "Mitsurugi Magatama" per turn.


                                1 cardMitsurugi Mirror 1 cardMitsurugi Mirror
                                Mitsurugi Mirror
                                Spell Normal
                                Mitsurugi Mirror

                                  This card can be used to Ritual Summon any Reptile Ritual Monster from your hand or GY. You must also Tribute Reptile monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If "Ame no Murakumo no Mitsurugi", "Futsu no Mitama no Mitsurugi", or "Ame no Habakiri no Mitsurugi" you control is Tributed, while this card is in your GY: You can shuffle this card into the Deck. You can only use each effect of "Mitsurugi Mirror" once per turn.


                                  3 cardMitsurugi Prayers 3 cardMitsurugi Prayers
                                  Mitsurugi Prayers
                                  Spell Quick
                                  Mitsurugi Prayers

                                    When you activate this card, you can also Tribute 1 Reptile monster in your hand or field; apply 1 of these effects, or if you Tributed a monster at activation, you can apply both effects in sequence. ● Add 1 "Mitsurugi" monster from your Deck to your hand. ● Take 800 damage, then you can Special Summon 1 "Mitsurugi" monster from your hand or GY, but it cannot attack directly. You can only activate 1 "Mitsurugi Prayers" per turn.


                                    1 cardMitsurugi Ritual 1 cardMitsurugi Ritual
                                    Mitsurugi Ritual
                                    Spell Normal
                                    Mitsurugi Ritual

                                      This card can be used to Ritual Summon any Reptile Ritual Monster. Activate 1 of these effects (but you can only use each effect of "Mitsurugi Ritual" once per turn); ● Ritual Summon 1 Reptile Ritual Monster from your Deck, by Tributing Reptile monsters from your hand or field whose total Levels equal the Level of the Ritual Monster. ● Ritual Summon 1 Reptile Ritual Monster from your hand, by Tributing up to 2 Reptile monsters from your hand, Deck, or field, whose total Levels equal the Level of the Ritual Monster.


                                      1 cardMystical Space Typhoon
                                      1 cardMystical Space Typhoon
                                      Mystical Space Typhoon
                                      Spell Quick
                                      Mystical Space Typhoon

                                        Target 1 Spell/Trap on the field; destroy that target.


                                        3 cardPre-Preparation of Rites
                                        3 cardPre-Preparation of Rites
                                        Pre-Preparation of Rites
                                        Spell Normal
                                        Pre-Preparation of Rites

                                          Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.


                                          3 cardRadiant Typhoon Vision 3 cardRadiant Typhoon Vision
                                          Radiant Typhoon Vision
                                          Spell Quick
                                          Radiant Typhoon Vision

                                            If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Vision" once per turn); ● Draw 2 cards, then if you have a "Radiant Typhoon" card or a Quick-Play Spell in your hand, discard 1 of them, or your entire hand if you don't. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.


                                            3 cardRaigeki
                                            3 cardRaigeki
                                            Raigeki
                                            Spell Normal
                                            Raigeki

                                              Destroy all monsters your opponent controls.




                                              Tag(s):

                                              1 cardReinforcement of the Army
                                              1 cardReinforcement of the Army
                                              Reinforcement of the Army
                                              Spell Normal
                                              Reinforcement of the Army

                                                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                                1 cardSky Striker Maneuver - Afterburners! 1 cardSky Striker Maneuver - Afterburners!
                                                Sky Striker Maneuver - Afterburners!
                                                Spell Normal
                                                Sky Striker Maneuver - Afterburners!

                                                  If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                                  1 cardSky Striker Maneuver - Jamming Waves! 1 cardSky Striker Maneuver - Jamming Waves!
                                                  Sky Striker Maneuver - Jamming Waves!
                                                  Spell Normal
                                                  Sky Striker Maneuver - Jamming Waves!

                                                    If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                                    1 cardSky Striker Mecha - Hornet Drones
                                                    1 cardSky Striker Mecha - Hornet Drones
                                                    Sky Striker Mecha - Hornet Drones
                                                    Spell Quick
                                                    Sky Striker Mecha - Hornet Drones

                                                      If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                                      2 cardSky Striker Mecha - Widow Anchor 2 cardSky Striker Mecha - Widow Anchor
                                                      Sky Striker Mecha - Widow Anchor
                                                      Spell Quick
                                                      Sky Striker Mecha - Widow Anchor

                                                        If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                        1 cardSky Striker Mecha Modules - Multirole 1 cardSky Striker Mecha Modules - Multirole
                                                        Sky Striker Mecha Modules - Multirole
                                                        Spell Continuous
                                                        Sky Striker Mecha Modules - Multirole

                                                          Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                                          3 cardSky Striker Mobilize - Engage! 3 cardSky Striker Mobilize - Engage!
                                                          Sky Striker Mobilize - Engage!
                                                          Spell Normal
                                                          Sky Striker Mobilize - Engage!

                                                            If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                            3 cardSky Striker Mobilize - Linkage! 3 cardSky Striker Mobilize - Linkage!
                                                            Sky Striker Mobilize - Linkage!
                                                            Spell Quick
                                                            Sky Striker Mobilize - Linkage!

                                                              If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.


                                                              1 cardSky Striker Special Maneuver - Lemnisgate! 1 cardSky Striker Special Maneuver - Lemnisgate!
                                                              Sky Striker Special Maneuver - Lemnisgate!
                                                              Spell Quick
                                                              Sky Striker Special Maneuver - Lemnisgate!

                                                                Target an equal number of "Sky Striker Ace" monsters and "Sky Striker" Spells in your GY; shuffle them into the Deck, then, for every 3 shuffled cards, you can return up to 1 card on the field to the hand. If a "Sky Striker" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card; immediately after this effect resolves, Link Summon 1 "Sky Striker Ace" Link Monster. You can only use each effect of "Sky Striker Special Maneuver - Lemnisgate!" once per turn.


                                                                1 cardTriple Tactics Talent
                                                                1 cardTriple Tactics Talent
                                                                Triple Tactics Talent
                                                                Spell Normal
                                                                Triple Tactics Talent

                                                                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                                  Tag(s):

                                                                  2 cardTriple Tactics Thrust 2 cardTriple Tactics Thrust
                                                                  Triple Tactics Thrust
                                                                  Spell Normal
                                                                  Triple Tactics Thrust

                                                                    If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                    1 cardInfinite Impermanence 1 cardInfinite Impermanence
                                                                    Infinite Impermanence
                                                                    Trap Normal
                                                                    Infinite Impermanence

                                                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                                      1 cardMitsurugi Great Purification 1 cardMitsurugi Great Purification
                                                                      Mitsurugi Great Purification
                                                                      Trap Normal
                                                                      Mitsurugi Great Purification

                                                                        When your opponent activates a card or effect: Tribute 1 Level 5 or higher Reptile monster; negate that effect, and if you do, destroy that card. You can banish this card from your GY, then target 1 Reptile monster in your GY; Special Summon it, and if you do, Tribute 1 other monster you control. You can only use 1 "Mitsurugi Great Purification" effect per turn, and only once that turn.


                                                                        1 cardCombined Maneuver - Engage Zero! 1 cardCombined Maneuver - Engage Zero!
                                                                        Combined Maneuver - Engage Zero!
                                                                        LIGHT
                                                                        Combined Maneuver - Engage Zero!
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-2

                                                                        Link Arrow:

                                                                        Left

                                                                        Right


                                                                        2 LIGHT and/or DARK monsters (This card is always treated as a "Sky Striker Ace" card.) You can only Special Summon "Combined Maneuver - Engage Zero!(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can target 1 monster on the field with 2500 or more ATK; negate its effects until the end of this turn. At the start of the Damage Step, if this card attacks, while you have "Sky Striker Ace - Raye" and "Sky Striker Ace - Roze" in your GY: You can destroy all monsters your opponent controls.


                                                                        1 cardDyna Mondo 1 cardDyna Mondo
                                                                        Dyna Mondo
                                                                        EARTH
                                                                        Dyna Mondo
                                                                        • ATK:

                                                                        • 2200

                                                                        • LINK-2

                                                                        Link Arrow:

                                                                        Top

                                                                        Bottom


                                                                        2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.


                                                                        1 cardI:P Masquerena 1 cardI:P Masquerena
                                                                        I:P Masquerena
                                                                        DARK
                                                                        I:P Masquerena
                                                                        • ATK:

                                                                        • 800

                                                                        • LINK-2

                                                                        Link Arrow:

                                                                        Bottom-Left

                                                                        Bottom-Right


                                                                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                                                        1 cardPrototype Sky Striker Ace - Amatsu 1 cardPrototype Sky Striker Ace - Amatsu
                                                                        Prototype Sky Striker Ace - Amatsu
                                                                        DARK
                                                                        Prototype Sky Striker Ace - Amatsu
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-1

                                                                        Link Arrow:

                                                                        Bottom


                                                                        1 "Sky Striker Ace" monster You can only Special Summon "Protoype Sky Striker Ace - Amatsu" once per turn. When a monster your opponent controls with 2000 or more ATK activates its effect (Quick Effect): You can make the activated effect become "Destroy 1 "Sky Striker Ace" Link Monster your opponent controls". When an attack is declared involving this card and an opponent's monster: You can target 1 "Sky Striker Ace" monster you control and 1 card your opponent controls; destroy them. You can only use each effect of "Prototype Sky Striker Ace - Amatsu" once per turn.


                                                                        1 cardS:P Little Knight
                                                                        1 cardS:P Little Knight
                                                                        S:P Little Knight
                                                                        DARK
                                                                        S:P Little Knight
                                                                        • ATK:

                                                                        • 1600

                                                                        • LINK-2

                                                                        Link Arrow:

                                                                        Left

                                                                        Right


                                                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                        1 cardSky Striker Ace - Azalea 1 cardSky Striker Ace - Azalea
                                                                        Sky Striker Ace - Azalea
                                                                        DARK
                                                                        Sky Striker Ace - Azalea
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-2

                                                                        Link Arrow:

                                                                        Top-Left

                                                                        Bottom-Right


                                                                        2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.


                                                                        1 cardSky Striker Ace - Camellia 1 cardSky Striker Ace - Camellia
                                                                        Sky Striker Ace - Camellia
                                                                        DARK
                                                                        Sky Striker Ace - Camellia
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-2

                                                                        Link Arrow:

                                                                        Top-Right

                                                                        Bottom-Left


                                                                        2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.


                                                                        1 cardSky Striker Ace - Hayate 1 cardSky Striker Ace - Hayate
                                                                        Sky Striker Ace - Hayate
                                                                        WIND
                                                                        Sky Striker Ace - Hayate
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-1

                                                                        Link Arrow:

                                                                        Bottom-Left


                                                                        1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                                                        2 cardSky Striker Ace - Kagari 2 cardSky Striker Ace - Kagari
                                                                        Sky Striker Ace - Kagari
                                                                        FIRE
                                                                        Sky Striker Ace - Kagari
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-1

                                                                        Link Arrow:

                                                                        Top-Left


                                                                        1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                                        1 cardSky Striker Ace - Shizuku 1 cardSky Striker Ace - Shizuku
                                                                        Sky Striker Ace - Shizuku
                                                                        WATER
                                                                        Sky Striker Ace - Shizuku
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-1

                                                                        Link Arrow:

                                                                        Top-Right


                                                                        1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                                        1 cardSky Striker Ace - Zeke 1 cardSky Striker Ace - Zeke
                                                                        Sky Striker Ace - Zeke
                                                                        DARK
                                                                        Sky Striker Ace - Zeke
                                                                        • ATK:

                                                                        • 1500

                                                                        • LINK-2

                                                                        Link Arrow:

                                                                        Top

                                                                        Bottom


                                                                        2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.


                                                                        1 cardSky Striker Ace = Zero 1 cardSky Striker Ace = Zero
                                                                        Sky Striker Ace = Zero
                                                                        LIGHT
                                                                        Sky Striker Ace = Zero
                                                                        • ATK:

                                                                        • 2000

                                                                        • LINK-2

                                                                        Link Arrow:

                                                                        Bottom-Left

                                                                        Bottom-Right


                                                                        2 "Sky Striker Ace" monsters You can only Special Summon "Sky Striker Ace = Zero(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can add 1 "Sky Striker" Spell from your Deck or GY to your hand. (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace - Raye" and 1 "Sky Striker Ace - Roze" from your Deck and/or GY, then you can destroy 1 card on the field. You can only use 1 "Sky Striker Ace = Zero" effect per turn, and only once that turn.


                                                                        1 cardSurgical Striker - S.P.E.C.T.R.A. 1 cardSurgical Striker - S.P.E.C.T.R.A.
                                                                        Surgical Striker - S.P.E.C.T.R.A.
                                                                        DARK
                                                                        Surgical Striker - S.P.E.C.T.R.A.
                                                                        • ATK:

                                                                        • 3000

                                                                        • LINK-4

                                                                        Link Arrow:

                                                                        Top

                                                                        Left

                                                                        Right

                                                                        Bottom


                                                                        2+ monsters, including a Link Monster (This card is always treated as a "Sky Striker Ace" card.) Must first be Link Summoned. Loses 3000 ATK while you have no Spells in your GY. When your opponent activates a card or effect as Chain Link 2 or higher (Quick Effect): You can banish 2 Spells from your hand and/or GY; negate that effect, then you can destroy 1 card your opponent controls. You can only use this effect of "Surgical Striker - S.P.E.C.T.R.A." once per turn.


                                                                        1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                                                                        Evilswarm Exciton Knight
                                                                        LIGHT
                                                                        Evilswarm Exciton Knight
                                                                        • ATK:

                                                                        • 1900

                                                                        • DEF:

                                                                        • 0


                                                                        2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                                                        tcg
                                                                        Sky Striker
                                                                        5







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